- 神界:原罪2 v3.0.180.158升级档+免DVD补丁
- 平台:PC 类型:游戏补丁 发布:2018-03-09 大小:242.72 MB
-
合集:
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手机扫一扫 安装更快捷
简介
使用说明:
1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《神界:原罪2》原版游戏:https://www.youleyou.com/game/474580/
2.安装《神界:原罪2》v3.0.146.559升级档
3.安装《神界:原罪2》v3.0.158.595升级档
4.安装《神界:原罪2》v3.0.168.526升级档
5.安装本升级档
更新说明:
机翻:
更新v3.0.180.158:
改变和改进
伤害打击不再击中盟友
现在可以在进入战斗时形成阵型(阵型UI)
聆听另一名玩家的对话现在自动滚动
使拼图迷宫门户互动,以便您可以点击它们和石像鬼
在COS中,IMP中的管道和齿轮的物理性能得到了改进
改进了JumpToTurn故事调用,因此它不会导致战斗中的转弯损失
沙尘暴改善了声音fx
在战斗外传送派对角色解除他们的联系
某些过去反应过度的人物现在会先警告你
没有宠物朋友,动物现在开始动画,并与他们交谈时播放声音
当一个角色触发一个“停止偷窃”对话框时,另一个角色不能在没有反应的情况下抢劫NPC盲人
追随者和召唤现在可以使用切换操作按钮来执行某些操作
Kemm的日记现在是任务物品,所以你不能出售它(意外)
从宝物表中移除玩具是因为它们令人困惑
在仪式中攻击加雷思现在打断了它
在控制器模式下添加难度过滤器来游说
无论谁读过这封信,所有的党员都可以和维克托弗林谈论棺木
技能手册现在显示需要的武器
Bug修复
修复了在某些情况下与触发鞭related相关的崩溃
修复了与听取已经离开游戏的玩家发起的对话相关的崩溃
修复了在某些条件下快速崩溃
修复了一个罕见的崩溃加载到无名岛(运行时错误)
去掉了人形NPC的技能战斗喊话
固定党员在使用特定路标或入口后变得解开连锁
修正了有时在默认情况下位置错误的savegame名称
修正了在招募新同伴之后不能装备玩家主角的物品(使用控制器时)
修正了在分屏加入游戏时有时看不到第二个玩家的肖像
当玩家的地面较高时,固定反应射击在奖励范围区域中不能正常工作
停止移动角色时(使用控制器时)固定转弯被跳过
修正加载savegames时的错误300(对于特定情况)
修复了从主动方移除其他玩家时主机的对话日志
固定操作点条有时会消失(使用控制器时)
修正Antigone的补给工具包在加载游戏时消失
固定激光射线的声音效果
修复进入魔镜时形状变化的人物肖像
修正了形状轮廓字符的几个对话逻辑问题
修正了女性蜥蜴角色迷恋或沉睡时潜在的表现下降
修正了几次期刊更新的时间和文字
修正了在拥有迷人或变形状态时无法获得任务奖励的问题。现在延迟奖励,直到玩家重新控制自己的角色
固定幸运符不会在多人游戏中同一方的角色之间共享
固定主机大厅有时不会出现在LAN选项卡中
在Fort Joy中修复Matis坐姿动画
修正了漂流木竞技场中不得不跳过转弯的第一个字符
修正了能够告诉斯莱恩你已经杀死拉德卡,即使你没有
修正了Arx中的祝福血流,只对部分血液起作用
修复了一些AI网格
修正了阿拉克斯的圣骑士布兰切福有时不给予奖励
固定在英雄救援任务屋顶的屋顶,以免虚空飞行不能通过它
固定的竞技场说,如果轮数设置为无限,则当前轮次为-1
修正了你在与他逃离战斗后再次与Ryker交谈
修正了Lynn Pryce和Conway Pryce的尸体,如果他们的精神被消耗的话
修复了如果您已经做出某些决定,则不会在游戏结束墓中开始对话的罕见情况
在您选择对话选项进行战斗后,固定战斗不会以Vasyna开始
阿尔克斯的固定医生在转向敌对后仍然邀请玩家
修正了其他形式的Dallis不再攻击
固定Dorian Gall的通用行为是无效的
修正了Fane的对话,并没有说明流产的爱情场景(灵魂之夜)
修正了你的背叛同伴在接受医生协议后可以重新加入你的聚会
修正了控制器UI中的魔镜,它仍然显示活动搜索窗口
修正Baran Levere不承认Ifan(Act 2)
固定Eithne后给她的书要求
固定NPC有时会在多人游戏中以中立对齐的方式加入战斗,但这并不合理
修正了影子王子和红王子之间的对话,他们似乎并不相互认识
扰流板:修正了计数你的鸡的任务中的几个战斗问题
扰流板:修正了在地下室摧毁Meistr椅子的问题,导致她回到她家
破坏者:当攻击寻找者离开寻求者营地时,修正了战斗问题
剧透:当神王出现在玩家对话中时,被固定在对话框中,并且玩家在聚会中拥有四人角色的多人玩家
扰流板:固定不能与浮木酒馆中的水手鬼魂交谈
扰流板:修正了在释放艾米罗之前杀死萨伊拉的任务
剧透:固定在某些情况下无法与亚历山大的幽灵谈话
剧透:修正了亚历山大对玩家的同伴们保持中立的场景
剧透:修正了Hannag在救了她之后没有给玩家一个源头点
扰流板:在大师西瓦的追求期间修正了回音大厅中众神的声音
扰流板:修正了如果玩家差点杀死她,达利斯不会飞走
扰流板:修正了红色王子在特定条件下没有从他的梦中醒来
扰流板:修正了杀死莫德斯之后可能的对话拦截器
扰流器:固定钻具在亚历山大在自己的转身期间由于与某些表面相互作用而死的时候没有出现
扰流板:修复了当她在Arx的监狱中时Windego有武器
UI修复
修复了记忆的技能界面,在学习新技能后不立即更新
修复了根据使用的分辨率而未在第二个技能栏上显示的与技能有关的问题
固定项目在库存中的容器之间移动时被添加到技能栏两次
修复了在技能屏幕中按下全部重置按钮时有关先天技能的错误消息
修复了某些项目的符文屏幕中的重叠文字
修正了使用控制器时具有符文插槽的物品的选择
修正了在特定条件下能够看到Crafting面板中多个玩家的物品
修正了在使用控制器时通过上下文菜单取消双手武器的问题。这样做后,你现在可以立即装备其他武器
尝试启动仅有一个活动团队的竞技场游戏时添加了玩家反馈
打开技能面板时,技能栏锁自动解锁
固定召唤能够与制作屏幕进行互动,允许他们使用,装备或拾取物品
使用控制器时,在扒手界面中固定排序功能
修正了能够拖动其他玩家的肖像
固定对话框选项在某些情况下重叠
修好离开派对后丢失的食谱
GM模式
增加了Game Master Journal功能:允许通用汽车计划一个包含活动注释和说明的活动。这对玩家不可见。
您现在可以制作一个场景的副本
修正了在“广告系列列表”窗口中点击特定广告系列时可能发生的崩溃
修复了与多次更改气氛相关的崩溃
固定GM产生的项目默认未识别
修正了使用控制器的玩家在客户端的选择问题
当主持人从一个mod加载一个场景并且然后禁用mod时,修正字符位置问题
修正了当gm进行派对重播时,停用的角色不可见
固定物品未被标记为“未识别”给玩家,尽管如此
通用汽车特意制作了这样的产品
修正了派对重新卷动并让玩家在分屏重新连接时修复了破碎字符
固定GM在总览图上使用旅行功能后无法使用Vignettes
固定播放器,控制器可以在发布之前选择晕影答案
修正了使用控制器为玩家显示的小插曲文字
修正了同一生物最初拥有的GM的战斗记录
修正了编辑技能组表格在聚会重新评分后被破坏,如果GM玩家超过同一学校的12个技能
修复了几种生物类型的可用技能(其中几个默认情况下有很多)
修正了GM无法将物品从地面拖放到生物上的问题
使用控制器时,在总览图屏幕上激活固定的热键
拖到NPC上的技能不再要求NPC有空闲的内存插槽
现在装备随着GM的角色而改变(不适用于玩家)
通用现在有一本日记!
在产卵怪物面板上引入关卡锁定模式!
修复了重叠文本的UI按钮
通用汽车现在可以创建未识别的物品
玩家可以在全局暂停模式下使用战斗日志
修复了在删除该插件后加载使用插件创建的游戏时崩溃的问题
修复了派对重播中死亡和加入角色的罕见问题
修正了一些生物肖像
修复了粘贴旅行时的总览地图阻塞问题
Modding / Editor(链接到larian forum post)
增加了本地化修改支持
增加了视频修改支持
在故事和行为脚本中添加了OnCharacterStartAttackObject和OnCharacterStartAttackPosition
在故事和行为脚本中添加了ItemAddBoost和ItemHasBoost
使用现有实例组的实例绘画现在以继承级别工作
现在可以编辑继承级别的级别数据
修正了“打开图标时无法加载图标预览纹理”错误
字符图标对话框
在Steam Workshop中添加了几个新的类别过滤器
原文:
Update v3.0.180.158:
Changes and improvements
Crippling blow no longer hits allies
Can now force formation when entering combat (formation UI)
Listening in on another player's dialogue now autoscrolls
Made puzzle maze portals interactable so that you can click both them and the gargoyle
Improved physics on pipes and cogs in imp level in COS
Improved a JumpToTurn story call so it doesn't cause loss of turns in combat
Improved sound fx on sand storm
Teleporting party characters outside of combat unchains them
Certain characters that used to overreact to stealing will now first warn you
Without pet pal, animals now animate and play sound fx when talked to
When a character triggers a "stop stealing" dialog, another character can no longer rob the NPC blind without a reaction
Followers and summons can now use the toggle actions button to perform certain actions
Kemm's journal is quest item now so you can't sell it (by accident)
Removed toys from treasure tables because they were confusing
Attacking Gareth during ritual now interrupts it
Added difficulty filter to lobby in controller mode
All party members can talk to Victor Flynn about the coffin regardless of who read the letter
Skillbooks now show required weapon
Bug Fixes
Fixed a crash related to casting tentacle lash in certain conditions
Fixed a crash related to listening to dialogs started by players that have left the game
Fixed quicksave crashing under certain conditions
Fixed a rare crash loading into the nameless isle (runtime error)
Removed skill battle shouts on humanoid NPC’s
Fixed party members becoming unchained after using certain waypoints or entrances
Fixed savegame names sometimes having the wrong location by default
Fixed not being able to equip items from the player’s main character just after recruiting new companions (when using a controller)
Fixed not seeing the second player’s portrait sometimes when joining the game in splitscreen
Fixed Reactive Shot not working correctly in the bonus range area when the player has higher ground
Fixed turn being skipped when stopping a moving character (when using a controller)
Fixed error 300 on loading savegames (for specific cases)
Fixed dialog log being cleared for the host when removing other players from the active party
Fixed Action Point bar sometimes disappearing (when using a controller)
Fixed Antigone’s Supply Kit disappearing when loading a savegame
Fixed Laser Ray sound effects
Fixed portraits for characters that were shapeshifted when entering the magic mirror
Fixed several dialog logic issues with shapeshifted characters
Fixed potential performance drop when a female lizard character is charmed or sleeping
Fixed timing and text for several journal updates
Fixed not being able to receive quest rewards while having a charmed or polymorphed status. Reward is now delayed until player regains control of his character
Fixed Lucky Charm not being shared between characters in the same party in multiplayer
Fixed host lobby sometimes not appearing in LAN tab
Fixed Matis sitting animation in Fort Joy
Fixed first character in Driftwood arena having to skip turn
Fixed being able to tell Slane you have killed Radeka even if you have not
Fixed blessing bloodflow in Arx only working on part of the blood
Fixed some AI grids
Fixed paladin Blanchefort in Arx sometimes not giving reward
Fixed roof on the Heroic Rescue quest house so that voidwoken cannot fly through it
Fixed arena saying current turn is -1 if turns set to unlimited
Fixed that you can talk to Ryker again after fleeing combat with him
Fixed missing corpses of Lynn Pryce and Conway Pryce, if their spirits were consumed
Fixed rare case bug of dialog not starting in End game tomb if you had made certain decisions
Fixed combat not starting with Vasyna after you chose dialog option to fight
Fixed doctor in Arx still inviting player after turning hostile
Fixed Dallis in other form not attacking anymore
Fixed Dorian Gall having generic behaviour active when it doesn't make sense
Fixed Fane's dialog not accounting for aborted love scene (Dark night of the Soul)
Fixed that your betrayed companions could rejoin your party after accepting Doctor's pact
Fixed magic mirror in controller UI still showing active search window
Fixed Baran Levere not recognizing Ifan (Act 2)
Fixed Eithne asking for the book after giving it to her
Fixed NPCs sometimes joining combat with neutral alignment in multiplayer where it doesn't make sense
Fixed dialogue between Shadow Prince and Red Prince where they don't seem to know each other
Spoiler: Fixed several combat issues in the Counting your Chickens quest
Spoiler: Fixed an issue related to destroying the Meistr’s Chair in her basement, causing her to return to her house
Spoiler: Fixed combat issue when attacking the seekers as they leave the seeker camp
Spoiler: Fixed being stuck in the dialog when the God King shows up and players are in 4 player multiplayer with a sworn character in the party
Spoiler: Fixed not being able to talk to the ghosts of the sailors in Driftwood Tavern
Spoiler: Fixed quest not closing when killing Saheila before freeing Amyro
Spoiler: Fixed not being able to talk to Alexandar’s ghost in certain cases
Spoiler: Fixed a scenario where Alexandar would be neutral towards the player’s companions
Spoiler: Fixed Hannag not giving the player a source point after saving her
Spoiler: Fixed voices of the Gods in the Hall of Echoes during Master Siva’s quest
Spoiler: Fixed Dallis not flying away if the player almost killed her
Spoiler: Fixed The Red Prince not waking up from his Dream with Stingtail under certain conditions
Spoiler: Fixed possible dialog blocker after killing Mordus
Spoiler: Fixed Drillworm not appearing after Alexandar dies during his own turn due to interaction with certain surfaces
Spoiler: Fixed Windego having weapons when she is in prison in Arx
UI Fixes
Fixed the memorised skills interface not updating immediately upon learning new skills
Fixed an issue related to skills not showing up on the second skillbar depending the used resolution
Fixed items being added to the skillbar twice when moving them between containers inside the inventory
Fixed error messages regarding innate skills when pressing the Reset All button in the skills screen
Fixed overlapping text in the Runes screen for certain items
Fixed selection of items that have Rune slots when using a controller
Fixed being able to see items from several players in the Crafting panel under certain conditions
Fixed an issue related to unequipping two-handed weapons via context menu when using a controller. You can now immediately equip other weapons after doing this
Added player feedback when trying to start an arena game with only one active team
The skill bar lock is automatically unlocked when opening the skills panel
Fixed summons being able to interact with crafting screen, allowing them to use, equip or pickup items
Fixed sorting functionality in pickpocket interface when using a controller
Fixed being able to drag other player's portraits around
Fixed dialog options overlapping in some cases
Fixed missing recipes after leaving party
GM Mode
Added Game Master Journal feature: allows the GM to plan a campaign with notes and descriptions of events. This is not visible to the player.
You can now make a copy of a scene
Fixed a possible crash when clicking on certain campaigns in the Campaign List window
Fixed a crash related to changing atmosphere several times
Fixed items spawned by GM being unidentified by default
Fixed selection issue in vignette on client side for players using a controller
Fixed character position issue when host loads a scene from a mod and then disables the mod
Fixed deactivated characters not being visible when gm does a party reroll
Fixed items not being tagged as “unidentified” to players, even though the
GM specifically made items to be like this
Fixed broken characters when doing a party reroll and having players in splitscreen reconnect
Fixed GM not being able to use Vignettes after using travel function on the overview map
Fixed players with controllers being able to choose vignette answers before they are published
Fixed vignette text that is displayed for players using a controller
Fixed the combat log for the GM after doing an initial possess of the same creature
Fixed Edit Skillset Sheet being broken after party reroll if the GM gane a player more than 12 skills of the same school
Fixed available skills for several creature types (several had too many by default)
Fixed GM not being able to drag and drop items from the ground onto creatures
Fixed hotbar being active on the overview map screen when using a controller
Skills dragged onto NPC’s no longer require that NPC to have free memory slots
Equipment now scales with characters changed by the GM (not for players)
GM now has a journal!
Introduced level lock mode on spawn monsters panel!
Fixed UI buttons overlapping text
GM can now create unidentified items
Player can use combat log in global pause mode
Fixed game crashing when loading a savegame made with an addon after removing that addon
Fixed rare issues with dead and joining characters during party reroll
Fixed some creature portraits
Fixed overview map blocking when travelling with a sticky on it
Modding / Editor (link to larian forum post)
Added localization modding support
Added video modding support
Added OnCharacterStartAttackObject and OnCharacterStartAttackPosition in story and behaviour scripting
Added ItemAddBoost and ItemHasBoost in story and behaviour scripting
Instance painting with existing instance groups now works in inherited levels
Level data of inherited levels can now be edited
Fixed the “Can’t load texture for preview of icon!” error on opening the
character Icon dialog
Added several new category filters to the Steam Workshop
by CODEX
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